Spline Mask - Masking and animating existing emissive Textures
Here's how to create a reveal mask for an existing emissive texture. Malbers usually releases his animals with Magic. The technique is simple: Paint a gradient over the emissive texture and reveal it using the gradient and a shader.
Assets used:
* [⭐ New Release Sale ⭐] Spline Mask for Unity Splines
https://assetstore.unity.com/packages/tools/utilities/spline-mask-for-unity-splines-376456?aid=1011lfvh6&pubref=rism&utm_source=aff
* Spline Tools for Unity Splines
https://assetstore.unity.com/packages/tools/utilities/spline-tools-for-unity-splines-371434?aid=1011lfvh6&pubref=rist&utm_source=aff
* Realistic Deer
https://assetstore.unity.com/packages/3d/characters/animals/realistic-deer-214765?aid=1011lfvh6&pubref=mard&utm_source=aff
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