How to use Heightmaps as Stamps for Terrain in Unreal Engine 5
Here's a quick tutorial about how to use my heightmaps as non-destructive stamps in UE. I'm using my free stamps in the video in case you want to follow, they are available on FAB. In case you'd like to support me, there's also the Ultimate StampIT! Collection for Unreal Engine available on FAB. Or the one on Unity, the mechanism is the same since both assets provide PNG textures.
Assets used:
FAB:
* StampIT! Collection - FREE Examples
https://www.fab.com/listings/11388bc3-c13a-4c2f-b7d0-578022969a60
* Ultimate StampIT! Collection for UE
https://www.fab.com/listings/0b686bbb-4668-414c-82e9-ebe0c4571ac6
* MW Landscape Auto Material
https://www.fab.com/listings/6602874e-ef24-48c9-9055-a7ac07384696
* Irval the Wyvern
https://www.fab.com/listings/5eb3f762-bbc9-4f9c-847a-36cd7b2fd435
* Advanced Riding Locomotion System
https://www.fab.com/listings/2140716c-a8b4-46d4-86d8-6cea729db48f
Unity Asset Store:
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
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