How to bend Grass with Skye the Border Collie, Meadow Environment and The Visual Engine
I was asked how I created the recent grass bending scene. Here's how, it's very easy. For this demo I'm showing only a few grass prefabs to save you the minute wait time it takes to convert all to TVE.
Assets used:
* [⭐ New Release Sale ⭐] Skye the Border Collie (Dog)
https://assetstore.unity.com/packages/3d/characters/animals/skye-the-border-collie-dog-378638?aid=1011lfvh6&pubref=mastbc&utm_source=aff
* Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff
* The Visual Engine
https://assetstore.unity.com/packages/tools/utilities/the-visual-engine-286827?aid=1011lfvh6&pubref=btve&utm_source=aff
* The Vegetation Engine | Terrain Elements Module
https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-elements-module-181731?aid=1011lfvh6&pubref=btvetem&utm_source=aff
* The Visual Engine | Conversion Presets
https://assetstore.unity.com/packages/tools/utilities/the-visual-engine-conversion-presets-256538?aid=1011lfvh6&pubref=btvecp&utm_source=aff
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