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Boids Herding using Jobs System - with Skye the Border Collie

Roland C Feb 21, 2026 20:28
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Malbers asked me if I wanted to check out his latest upcoming asset Skye the Border Collie. Well of course 😁 Things usually escalate each time when I check out a new asset of his: At first I wanted Skye to run around in Meadow Environment of NatureManufacture. Of course touch bending was mandatory, so I added The Visual Engine from Boxophobic for the bending effect. Then I added animals from Protofactor Inc. And when I dragged in the sheep I figured I wanted them animated and do what Border Collies do: Herding. So I implemented a Boid system for herding. Boids are awesome. Easy to code with great effect while following 3 simple rules. I recommend reading about it if you haven't yet. For performance reasons the system is implemented using Jobs. I added bounds using Spline so it can go easy along with eg terrain creation using MicroVerse. I also added obstacle avoidance. The sheep bend grass as well by the way. The post processing is from Seta's Dnd Volumes. In order to save myself the time it takes to create a build for youtube videos I revisited a fullscreen project of mine and finalized it. It's available now on the Unity Asset Store should you have need for it. The sheep animation and movement is simple. Depending on the herding movement of the sheep the animation speed is adjusted. They all have walk animation or an idle animation when speed is 0. It's sufficient for this quick showcase. Focus is first on the herding mechanism. Assets used: * [⭐ New Release Sale ⭐] Fullscreen Editor Play Mode - Support Edition https://assetstore.unity.com/packages/tools/utilities/fullscreen-editor-play-mode-support-edition-259160?aid=1011lfvh6&pubref=rifsepms&utm_source=aff or * Fullscreen Editor Play Mode - FREE https://assetstore.unity.com/packages/tools/utilities/fullscreen-editor-play-mode-free-271989?aid=1011lfvh6&pubref=rifsepmf&utm_source=aff * Skye the Border Collie Not released yet. Keep your eye out for it on the publisher page of Malbers: https://assetstore.unity.com/publishers/16163?aid=1011lfvh6&pubref=mastb&utm_source=aff * Animal Controller (Malbers Character Controller) https://assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=maac&utm_source=aff * Meadow Environment - Dynamic Nature https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff * The Visual Engine https://assetstore.unity.com/packages/tools/utilities/the-visual-engine-286827?aid=1011lfvh6&pubref=btve&utm_source=aff * The Visual Engine | Terrain Elements Module https://assetstore.unity.com/packages/vfx/shaders/the-visual-engine-terrain-elements-module-181731?aid=1011lfvh6&pubref=btve&utm_source=aff * The Visual Engine | Conversion Presets https://assetstore.unity.com/packages/tools/utilities/the-visual-engine-conversion-presets-256538?aid=1011lfvh6&pubref=btve&utm_source=aff * Animals Full Pack https://assetstore.unity.com/packages/3d/characters/animals/animals-full-pack-5032?aid=1011lfvh6&pubref=piafb&utm_source=aff * Drag&Drop Volumes https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/drag-drop-volumes-257600?aid=1011lfvh6&pubref=sdndv&utm_source=aff
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