How ECHO NIGHT Defined FROM SOFTWARE’s Iconic Storytelling Style
#FromSoftware #EchoNight
Before FromSoftware entered their golden Age with their highly influential lineup of Action RPGs Demon’s Souls, Dark Souls, Bloodborne and Sekiro: Shadows Die Twice, they’ve been around for a while. In this video, we’re going to dig up a genuine black sheep of their early PS1 days, an experimental aberration of their otherwise more action-oriented lineup, Echo Night is an unabashedly Japanese take on the western adventure game. A chilling mystery/horror puzzler that displays many of the hallmarks that FromSoftware’s famously cryptic, asymmetric and shrouded-in-mystery type of storytelling, raw and uncut.
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Daniel Kurland - [Retrospective] The ‘Echo Night’ Games Were ‘Fatal Frame’ Before ‘Fatal Frame’
https://bloody-disgusting.com/video-games/3582485/retrospective-echo-night-games-fatal-frame-fatal-frame/
Credits
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Original Script: @MichaelSaba
Music
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TheStoryShop - Suspense
Contains Music from the following soundtracks:
Dark Souls, Echo Night, Echo Night 2: The Lord of Nightmares
Gameplay Credits
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World-of-Longplays - PSX Longplay [056] King's Field (Played By: Deskawa)
GetRektNoob - All Shinobi Execution in Main/Story Bosses ( ALL FINISHING MOVES ) - Sekiro Shadows Die Twice
Boss Fight Database - Bloodborne: All Bosses (1080p)
World-of-Longplays - PSX Longplay - Tenchu 2: Birth of the Stealth Assassins (Played by: Spazbo4)
10min Gameplay - Armored Core ... (PS1)
Gaming
#FromSoftware
#Echo Night
#Dark Souls
#Soulsborne
#Adventure
#Mystery
#Horror
#Storytelling
#Restrospective
#Review
#PlayStation
#PS1
#RagnarRox
#Forgotten Gems
#Retro Gaming
#Survival Horror
#Sweet Home
#Resident Evil
#FromSoftware Storytelling