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Webinar - Using a Deckard Render for cinematographic quality rendering of Dynamic 4D Gaussian Splats

Oliver Pavicevic May 12, 2026 06:50
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Oliver Pavicevic and Neirin Jones to Host Live Webinar on Dynamic Gaussian Splatting Powered by Deckard Render for Unity [Riga, Latvia] – 3D rendering expert and host Oliver Pavicevic, together with co-host Neirin Jones, Gaussian Splat Capture Specialist and Director at Prism AI, will present a live webinar showcasing the latest advancements in animated Gaussian splatting rendered in real time using the Deckard Render plugin for Unity. Event Date & Time: → EDT (New York) | PDT (Los Angeles) | BST (London) | CEST (Berlin) The webinar will open with a live demonstration of a dynamic Gaussian splat of a person, followed by the integration of this character into a complete Gaussian-splat environment. Attendees will also witness sophisticated camera animation sequences featuring professional cinematographic effects, including realistic lens characteristics, depth of field, and authentic film stock emulation. This session highlights how Gaussian splatting — combined with Deckard Render’s high-fidelity, aliasing-free rendering pipeline — is enabling new levels of photorealism and cinematic quality in real-time Unity projects. Event Details Platform: YouTube Live Link: https://youtube.com/live/XYtDRuP6laI?feature=share Hosts: Oliver Pavicevic (Host) & Neirin Jones (Co-Host) “Gaussian splatting is fundamentally changing what’s possible in real-time 3D, and Deckard Render lets us bring true cinematic quality to animated and interactive content,” said Oliver Pavicevic. “We’re looking forward to sharing these live demos and techniques with the global community.” The webinar is open to developers, VFX artists, game studios, filmmakers, and anyone interested in next-generation real-time rendering technologies. Media Contact Oliver Pavicevic Host & 3D Rendering Specialist [Your Email / LinkedIn Profile] About Deckard Render Deckard Render is a professional Unity plugin that delivers high-quality, aliasing-free rendering and advanced post-processing effects, allowing creators to achieve film-like results directly inside the Unity engine. About the Hosts Oliver Pavicevic is a recognized specialist in advanced real-time rendering and Unity plugin workflows. Neirin Jones joins as co-host to explore the creative and technical possibilities of these new technologies.
Film & Animation
#Deckard Render #Unity #GaussianSplat #VFX #Rendering