GridVids
Sign in with YouTube

Sneak peek: Master Material - Models, roads, splines.

NatureManufacture Sep 8, 2026 12:12
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

Big changes soon! We build our own master material in which you pay for GPU time only for the functions that you use. It's suitable for regular models, roads, and splines. You can paint multiple texture layers on objects, with physical height blending, vertex color, angle and normal map top cover overlay, and texture masks. Everything can use UVs or become planar, triplanar projected. You can make a material wet or emissive even at runtime via our water or lava spline. Super powerful and flexible material, one shader to rule them all! #unity3d #indiedev #pcg #gamedev #indiedev #RAM3 #madewithunity @unity @unitygames @AssetStore
Science & Technology
#Unite #Unity #Awards #Nature #Manufacture #Naturemanufacture #Assets #Asset Store #Store #Asset #Vote #Unity6 #Publisher of the year #engine #developer #indie game dev #indie game developer #grass #trees #castle #ice #snow #lava #river #lake #sea #ocean #mushrooms #branch #stream #tutorial #rock #cliff #terrain #landscape #heat #wet #barracks #tower #wall #gate #bridge #park #cave #dungeon #cavern #leaves #moss #tool #fast #streaming #flow #flowmap #waves #level #design #speed level design #hd rp #urp #madewithunity #master #material #universal