Recreating Pikmin’s Gameplay | Mix and Jam (feat. @ScruffyMusic )
Pikmin is a game where you command an army of these tiny creatures that help you on your journey by carrying objects back to your ship and fighting a variety of dangerous enemies. In this video, I show how I tried to do a simple recreation of the basic gameplay of managing the Pikmin and carrying objects - using the Unity engine!
Follow Scruffy's channel!
https://www.youtube.com/channel/UCDoKh1xoqKDfUr3YxQBs_1w
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https://www.patreon.com/mixandjam
PROJECT REPOSITORY
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https://github.com/mixandjam/Pikmin-Gameplay
REFERENCES
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Jammo http://u3d.as/1G8A
Unity URP ScreenSpaceDecal Unlit shader https://youtu.be/Bs_HSGRSUtw
GDC Vault (Animation Rigging) https://www.gdcvault.com/play/1026151/
EXTRA FOOTAGE
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Pikmin 3 - Gameplay Walkthrough Part 1
(ZackScottGames)
https://youtu.be/pQiUm0Vnfl8
MUSIC
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Awakening Woods Remix & Pikmix and Jam
(Scruffy)
Follow me on twitter!
https://twitter.com/andre_mc
- Production Start
- Final Result
Watch some other of the Mix and Jam videos!
Superhot's Bullet Time https://youtu.be/T6VfWfqbgVs
God of War's Axe Throw https://youtu.be/M-3P59GtRW4
Monument Valley's Level Design https://youtu.be/hetaWVfaLQc
Metal Gear Rising's Blade Mode https://youtu.be/YGDzRVwmTgM
Metroid Prime's HUD Visual https://youtu.be/0V4o_bDm_II
Gaming
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