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Recreating Pikmin’s Gameplay | Mix and Jam (feat. @ScruffyMusic )

Mix and Jam May 10, 2020 16:00
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Pikmin is a game where you command an army of these tiny creatures that help you on your journey by carrying objects back to your ship and fighting a variety of dangerous enemies. In this video, I show how I tried to do a simple recreation of the basic gameplay of managing the Pikmin and carrying objects - using the Unity engine! Follow Scruffy's channel! https://www.youtube.com/channel/UCDoKh1xoqKDfUr3YxQBs_1w Support Mix and Jam on Patreon! https://www.patreon.com/mixandjam PROJECT REPOSITORY ------------------------------------- https://github.com/mixandjam/Pikmin-Gameplay REFERENCES ------------------------------ Jammo http://u3d.as/1G8A Unity URP ScreenSpaceDecal Unlit shader https://youtu.be/Bs_HSGRSUtw GDC Vault (Animation Rigging) https://www.gdcvault.com/play/1026151/ EXTRA FOOTAGE ------------------------------------- Pikmin 3 - Gameplay Walkthrough Part 1 (ZackScottGames) https://youtu.be/pQiUm0Vnfl8 MUSIC ------------------------------------- Awakening Woods Remix & Pikmix and Jam (Scruffy) Follow me on twitter! https://twitter.com/andre_mc - Production Start - Final Result Watch some other of the Mix and Jam videos! Superhot's Bullet Time https://youtu.be/T6VfWfqbgVs God of War's Axe Throw https://youtu.be/M-3P59GtRW4 Monument Valley's Level Design https://youtu.be/hetaWVfaLQc Metal Gear Rising's Blade Mode https://youtu.be/YGDzRVwmTgM Metroid Prime's HUD Visual https://youtu.be/0V4o_bDm_II
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