Recreating The Pathless' Gameplay | Mix and Jam
Chapters
This project was my opportunity to study why the Gameplay of the Pathless feels so good! Hope you enjoy the video that shows my journey to explore game dev techniques to try and achieve a similar gameplay!
PROJECT REPOSITORY
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https://github.com/mixandjam/ThePathless-Gameplay
REFERENCES
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Arrow Model - https://skfb.ly/6AZWH
Bow Model - https://skfb.ly/6XDwA
Blit Render Feature (Cyan) - https://github.com/Cyanilux/URP_BlitRenderFeature
Fire Flames Shader Tutorial (Gabriel Aguiar Prod.) - https://youtu.be/glSsaRpHKos
Lowpoly Environment - https://assetstore.unity.com/packages/3d/environments/lowpoly-environment-nature-pack-free-187052
MUSIC
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The Pathless Soundtrack - Complete OST - Music by Austin Wintory
https://youtu.be/szHgRt-PBf8
@awintory
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Timestamps
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#thepathless
Gaming
#mixandjam
#mix and jam
#unity tutorial
#unity engine
#game development
#unity game mechanic
#unity development
#game design
#mix unity
#jam unity
#video essay game
#the pathless unity
#unity bow and arrow
#unity pathless
#unity austin wintory
#arrow gameplay unity
#unreal game in unity