(old) Realistic scope shader using shadergraph - HDRP
This took me a very very long time to make, and from all of my research online, I think this is the first of its kind to exist for HDRP.
Im thinking about editing it to make it slightly less realistic, due to the fact that even the slightest movement throws it off so much.
The acog model is not mine, I found it online.
Gaming