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How to Actually Plan Your Game Demo Release #gamedev #shorts

Matt Gambell Mar 16, 2026 22:07
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You should consider an effective strategy for releasing your game demo. Either on platforms like Itch.io or Steam's playtest feature for gathering feedback during early game development. For marketing purposes, a more polished demo closer to the final launch, possibly during a "Next Fest" event, is recommended to maximize impact. Ultimately, the goal is to make your indie game shine at the right moment. _______________________________________ Want to support the channel? ▶️ Join my Patreon - http://www.patreon.com/GameDevGuide ▶️ Subscribe - https://www.youtube.com/mattgambell?sub_confirmation=1 ▶️ Need Help? Join the Discord - http://www.discord.gg/yYcww7U 💵🛒 Help support the channel with these Unity Asset Store Links: Get the Must Have Assets! - https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4 Free Unity Assets! - https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4 New on the Asset Store! - https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4 Top Paid Asset Store Packages - https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4 Asset Store Partners - https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
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