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How Fruit Ninja's Creator Spreads Risk #gamedev #insight

Matt Gambell Jul 6, 2026 18:17
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Is spreading your risk across multiple ventures still a winning strategy? Luke Muscat (Designer of Fruit Ninja & Jetpack Joyride) certainly thinks so! Check out the full conversation here: Check out the full conversation here - https://youtu.be/_Q6LePMcd5Y ▶️🚕 Wishlist Cabs Of Chaos - https://store.steampowered.com/app/2923770/Cabs_Of_Chaos/ ▶️ Subscribe - https://www.youtube.com/mattgambell?sub_confirmation=1 ▶️ Join my Patreon - http://www.patreon.com/GameDevGuide ▶️ Join the Discord - http://www.discord.gg/yYcww7U 💵🛒 Help support the channel with these Unity Asset Store Links: Get the Must Have Assets! - https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4 Free Unity Assets! - https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4 New on the Asset Store! - https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4 Top Paid Asset Store Packages - https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4 Asset Store Partners - https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
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#unity #learn games #game development #videogames #how to make games #game development advice #career advice #learning unity #making games #spreading risk #multiple ventures #mobile platform strategy #project failure #quality standards #business strategy #game dev #making a game in unity #indie dev