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KWS2 Dynamic Water System

kripto289 Jun 15, 2025 17:17
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Also you can find an interactive PC DEMO https://kripto289.com/AssetStore/KWS2/Demo/KWS2_Demo%281.0.7%29.zip KWS2 Dynamic Water System is a flexible and high-performance solution for real-time water simulation in Unity. It supports rivers, lakes, oceans, and dynamic interactions. All pipeline-compatible and optimized as far as technically possible for simulations of this scale. Link to Assetstore https://u3d.as/3z4H 🔹 Supports Built-in, URP, and HDRP 🔹 Real-time simulation zones with wave-based flow 🔹 Screen Space, Planar, and Sky reflections 🔹 Volumetric lighting, caustics, and underwater effects 🔹 Physically-based shading and subsurface scattering 🔹 Buoyancy, flow sampling, and dynamic object interaction 🔹 Zone-based color and water level overrides 🔹 Procedural mesh generation with Quadtree LOD + instancing 🔹 Full performance stack: LOD, occlusion culling, caching, interpolation, etc 🔹 Optional styles: glowing plankton, wet camera lens, droplets, half-water line, etc Coming soon to Unity Asset Store.
Film & Animation