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Ocean waves simulation with Fast Fourier transform

Jump Trajectory Dec 6, 2020 14:05
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How does ocean waves simulation with Fast Fourier transform work? Source code: https://github.com/gasgiant/FFT-Ocean Music: https://soundcloud.com/igor_vaiman Catlike Coding on Gerstner waves: https://catlikecoding.com/unity/tutorials/flow/waves/ 3Blue1Brown on Euler's formula: https://www.youtube.com/watch?v=v0YEaeIClKY 3Blue1Brown on Fourier transform: https://www.youtube.com/watch?v=spUNpyF58BY References: https://github.com/gasgiant/FFT-Ocean/blob/main/references.md #unity #shaders #water
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#FFT Ocean #Unity Ocean Shader #Unity Water Shader #Fast Fourier Transform Ocean #TessendorfWavesUnity