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Rigidbody Character Controller Unity Test

Jed037 Jan 12, 2025 23:36
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What is implemented so far: -Snap to ground -Simple movement What to implement: -Frame interpolation (due to using fixed update) -Stairs Stepping -Max Acceleration -Surface friction -Jumping, crouching -Max Slope Angle (wip) -Coyote Time & Jump Buffering
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