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Unigine 2.22 Released - Massive Animation Improvements!

Gamefromscratch Sep 14, 2026 13:39
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The C++/C# powered Unigine game engine just released Unigine 2.22. In this release 1 1/2 of the major weaknesses of Unigine have been addressed. Animation tools and console support. Animation tools were always lacking in Unigine, but this update continues to improve on the animation tools, while adding a new Cineamachine style tool called Sequencer. While not part of this released, Unigine also announced the existence of Console support, another major area Unigine has lacked compared to Unreal Engine and Unity. *Links* https://gamefromscratch.com/unigine-2-22-released/ ----------------------------------------------------------------------------------------------------------- *Support* : https://www.patreon.com/gamefromscratch *GameDev News* : https://gamefromscratch.com *GameDev Tutorials* : https://devga.me *Discord* : https://discord.com/invite/R7tUVbD *Twitter* : https://twitter.com/gamefromscratch *BlueSky* : https://bsky.app/profile/gamefromscratch.bsky.social -----------------------------------------------------------------------------------------------------------
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#game engine #game development #real-time 3D #rendering #performance #C# components #DirectX 12 #Vulkan #DLSS #AMD FSR #upscaling #LOD #motion vectors #volumetric clouds #global illumination #mesh compression #faster loading #RAM optimization #visual UI toolkit #Sandworm #landscape generation #sample projects #source code #game dev #indie game #photorealistic #unigine #gamedev #gamefromscratch #Unigine animation #Unigine Animation Tools #Animation Tools #Ungine 2.22 #Sequencer