RimWorld Dump Unity Game Engine - Doubles Performance!
The indie smash hit RimWorld just made a MASSIVE change... they dumped the Unity game engine for their own in-house Waylith engine. With the RimWorld 1.7 release under the new Waylith Engine, the simulation heavy game saw a more then doubling of performance. We look at the details of the change and at the Brutal framework that supposedly powered the new Waylith engine.
*GFS Link* - https://gamefromscratch.com/rimworld-dump-unity-game-engine/
-----------------------------------------------------------------------------------------------------------
*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
*BlueSky*: https://bsky.app/profile/gamefromscratch.bsky.social
-----------------------------------------------------------------------------------------------------------
Science & Technology
#RimWorld
#Rim World
#RimWorld Unity
#Ludeon
#Ludeon Studios
#Brutal Engine
#Waylith
#Waylith Engine
#Rimworld 1.7
#gamedev
#game development
#Unity Runtime
#Unity Runtime Fee
#gamefromscratch
#game engine
#game framework
#C# game engine
#Brutal
#Kitten Space Agency
#Ahwoo
#C# 14
#Unity Alternative