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Lumen for Unity!

Gamefromscratch Jul 23, 2026 14:29
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When it comes to real-time Global Illumination Unreal Engine famously has Lumen. Godot has SDFGI and Unity has... um... nothing. But that is changing, with the upcoming Unity 6.7 release (currently in Alpha) Unity is getting real-time global GI in the form of Surface Cache GI. You can also look at this video as a step by step tutorial on setting up SCGI in Unity... a process that is currently WAY too complicated. Hopefully this improved as Unity 6.7 moves out of alpha! GFS Link - https://gamefromscratch.com/unity-getting-real-time-global-illumination/ Unity Bundle Link - https://bundlefoundry.com/bundle/ultimate-unity-environment-bundle?aff=zpqxF1bJNkYHZ8CA ----------------------------------------------------------------------------------------------------------- *Support* : https://www.patreon.com/gamefromscratch *GameDev News* : https://gamefromscratch.com *GameDev Tutorials* : https://devga.me *Discord* : https://discord.com/invite/R7tUVbD *Twitter* : https://twitter.com/gamefromscratch *BlueSky*: https://bsky.app/profile/gamefromscratch.bsky.social ----------------------------------------------------------------------------------------------------------- Purchasing the bundle using our link helps support GFS (and thanks so much if you do!)
Science & Technology
#Unity Surface Cache #Unity Global Illumination #Unity GI #Unity Surface Cache GI #Unity Realtime Global Illumination #Unity Lighting Tutorial #Unity HDRP Lighting #Unity URP Lighting #Unity Ray Tracing GI #Unity Path Tracing #Unity Adaptive Probe Volumes #Unity GPU Lightmapper #Unity Photorealistic Lighting #Unity Realtime Lighting #Unity Game Dev Lighting #Unity ArchViz #Unity Graphics Tutorial #Unity 6.7 #Unity 7 #gamefromscratch #gamedev #game development #game engine