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DEEP DIVE: Authoring Beautiful Volumetric Cloudscapes in Unity with EXPANSE

Brad Guesman May 20, 2021 02:57
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Hey everyone! This tutorial is a comprehensive overview of Expanse's cloud authoring and rendering system. First we'll go through some of the fundamentals behind procedural generation of clouds. Then we'll open up Unity and make our own cloudscape! Asset store link: https://assetstore.unity.com/packages/tools/particles-effects/expanse-volumetric-skies-clouds-and-atmospheres-in-hdrp-192456 Promo Site: https://www.expanseskies.com/​ Documentation: https://bguesman.github.io/docsify-test/#/ Discord (come join our community!): https://discord.gg/F3VQ2vJy9p Andrew Schneider's Decima Engine Presentation: http://www.advances.realtimerendering.com/s2017/Nubis%20-%20Authoring%20Realtime%20Volumetric%20Cloudscapes%20with%20the%20Decima%20Engine%20-%20Final%20.pdf
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