DEEP DIVE: Authoring Beautiful Volumetric Cloudscapes in Unity with EXPANSE
Hey everyone! This tutorial is a comprehensive overview of Expanse's cloud authoring and rendering system. First we'll go through some of the fundamentals behind procedural generation of clouds. Then we'll open up Unity and make our own cloudscape!
Asset store link: https://assetstore.unity.com/packages/tools/particles-effects/expanse-volumetric-skies-clouds-and-atmospheres-in-hdrp-192456
Promo Site: https://www.expanseskies.com/
Documentation: https://bguesman.github.io/docsify-test/#/
Discord (come join our community!): https://discord.gg/F3VQ2vJy9p
Andrew Schneider's Decima Engine Presentation: http://www.advances.realtimerendering.com/s2017/Nubis%20-%20Authoring%20Realtime%20Volumetric%20Cloudscapes%20with%20the%20Decima%20Engine%20-%20Final%20.pdf
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