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Rubber ducks optional - Tracking Particles in Trigger Volumes

Binary Impact Jul 1, 2025 10:09
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You can react to particles in Trigger volumes to add exciting new mechanics to your project. Our example provides a basic idea on how to react to events invoked by the ParticleSystem Triggers module. Rubber ducks are optional. _______________ Our Game Parking World on Steam: https://store.steampowered.com/app/2551570/Parking_World_Build__Manage/ BinaryImpact on Twitter ► https://twitter.com/BinaryImpactG BinaryImpact on Discord ► https://discord.gg/9STTJNa Other useful Links ► http://links.binaryimpact.de/ #unity #tutorial #unitytips
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