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Unpacking Terrain Textures - Terrain Shaders - Episode 2

Ben Cloward Oct 23, 2025 15:01
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Today we talk about unpacking terrain textures and make a simple terrain layer subgraph/material function with only two texture samples. I share some secrets for make the terrain layer run a little bit faster. Here's the playlist for the whole series: https://www.youtube.com/playlist?list=PL78XDi0TS4lHI72hWFQHpDJpL87LiQPgC Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=kvCYuyyLgC0 #UnrealEngine #shadergraph #Unity
Education
#UE4 #UE5 #Unreal #Unreal Engine #Unity #shader #material #material editor #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader graph #terrain #landscape #texture packing #channel packing #unpacking #derive normal z