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Substrate Subsurface Scattering - Unreal Substrate - Episode 5

Ben Cloward Aug 27, 2026 15:00
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In this tutorial, I show how to create subsurface scattering - for materials like wax, snow, fruit, or skin - using Unreal's Substrate. I also explain related topics like SSS MFP and SSS MFP Scale. For this tutorial, I used the grapes model and texture from this content pack that you can download for free on the Fab store here: https://www.fab.com/listings/d422ac6c-ce50-4273-8d4a-2ac594a3a2b2 Once downloaded, the grape assets are in a folder called xk4gejl. Here's the playlist for the whole series: https://www.youtube.com/playlist?list=PLRgv-tDhpjYQ Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=aoc9v_TRBqc #UnrealEngine #Substrate
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#UE5 #Unreal #Unreal Engine #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader #material #substrate #mfp #mean free path #sss #subsurface scattering