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Shader Optimization - Game Optimization - Episode 10

Ben Cloward Sep 25, 2025 15:01
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In this video, we go over a set of shader optimization principles, and then I apply the principles to our Unity and Unreal projects to improve performance. Here's my video that goes over channel packing: https://www.youtube.com/watch?v=m5bP-xc6Sgs Here's last week's video about optimizing individual draw calls: https://youtu.be/1hrzCXyBIis Take a look at the playlist for the whole series: https://www.youtube.com/playlist?list=PL78XDi0TS4lG4wvgfyGECmB8XiJLCgfFD Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=kvCYuyyLgC0 #UnrealEngine #shadergraph #Unity
Education
#UE4 #UE5 #Unreal #Unreal Engine #Unity #shader #material #material editor #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader graph #optimization #cpu #gpu #gpu bound #cpu bound #draw calls #performance #LODs #overdraw #quad overdraw #post processing