Preproduction Optimization Steps - Game Optimization - Episode 3
In this tutorial, we go over the steps to take right at the beginning of your project to make sure you'll have an optimized game. We also discuss the process of getting set up for performance analysis when you when you have content that's running slow.
Here's last week's video about the graphics pipeline:
https://youtu.be/27Am6QaH_Hc
Take a look at the playlist for the whole series:
https://www.youtube.com/playlist?list=PL78XDi0TS4lG4wvgfyGECmB8XiJLCgfFD
Shader Book Recommendations
https://www.bencloward.com/resources_books.shtml
------------------------------
Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
https://www.youtube.com/watch?v=kvCYuyyLgC0
#UnrealEngine #shadergraph #Unity
Education
#UE4
#UE5
#Unreal
#Unreal Engine
#Unity
#shader
#material
#material editor
#game development
#real-time
#tutorial
#training
#graphics
#3d
#GPU
#tech art
#computer graphics
#fundamentals
#shader graph
#optimization
#budgets
#hardware targets