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Post-Process Outlines - Custom Lighting Models - Episode 21

Ben Cloward Jun 26, 2025 15:00
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In this video, I show how to create outlines around edges using a post-process shader in Unreal and Unity. It's a nice finishing touch for our stylized rendering. Here's the original video about cartoon outlines: https://www.youtube.com/watch?v=Wpsqfpxb55Y Here's last week's video on URP Lighting: https://youtu.be/0ZCHLHPqPEs Here's the playlist for the whole series: https://www.youtube.com/playlist?list=PL78XDi0TS4lGnGa7L2X4o3UV-XYZEKNwj Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=kvCYuyyLgC0 #UnrealEngine #shadergraph #Unity
Education
#UE4 #UE5 #Unreal #Unreal Engine #Unity #shader #material #material editor #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader graph #outlines #edges #depth difference #normal #post process