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Modular Lighting System - Custom Lighting Models - Episode 8

Ben Cloward Mar 6, 2025 16:00
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In today's shader tutorial, I show how to make our custom lighting shader modular so it will be easy to swap components in and out. In future videos we're going to be making alternate versions of diffuse, specular, ambient, and reflectance. Take a look at the playlist for the whole series: https://www.youtube.com/playlist?list=PL78XDi0TS4lGnGa7L2X4o3UV-XYZEKNwj Here's last week's video on supporting multiple lights: https://youtu.be/sViIMNIo7mQ Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=kvCYuyyLgC0 #UnrealEngine #shadergraph #Unity
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#UE4 #UE5 #Unreal #Unreal Engine #Unity #shader #material #material editor #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader graph #point light #custom lighting model #diffuse #specular #ambient #reflectance