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Measuring Custom Lighting Performance - Custom Lighting Models - Episode 17

Ben Cloward May 15, 2025 15:00
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In this video, we measure the performance of each of the custom lighting models we've created in the series to see how they compare with the built-in lighting. Here is the FPS Display script: https://www.bencloward.com/youtube/FPSDisplay.cs Here's last week's video on creating a colorization lighting model: https://youtu.be/WqHQDIwl_mg Here's the playlist for the whole series: https://www.youtube.com/playlist?list=PL78XDi0TS4lGnGa7L2X4o3UV-XYZEKNwj Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=kvCYuyyLgC0 #UnrealEngine #shadergraph #Unity
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#UE4 #UE5 #Unreal #Unreal Engine #Unity #shader #material #material editor #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader graph #performance #cost #speed #code comparison #measure #compare