Fast Terrain - Terrain Shaders - Episode 5
In this tutorial, I show how to make a terrain shader that renders as fast as possible. The shader still provides 4 materials layers with color, normal, roughness, and ambient occlusion with height blending. It uses an array texture to reduce the total number of texture samples required.
Here's the playlist for the whole series:
https://www.youtube.com/playlist?list=PL78XDi0TS4lHI72hWFQHpDJpL87LiQPgC
Shader Book Recommendations
https://www.bencloward.com/resources_books.shtml
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
https://www.youtube.com/watch?v=kvCYuyyLgC0
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