Fantasy Health Meter Part 4 - Procedural Shapes and Patterns - Episode 22
In this shader tutorial for Unreal and Unity, we add the ripples to the liquid in our crystal orb, and I show how to make the liquid translucent. I also show how to make it rise and drain.
------------------------------------
Subgraph/Material Function Index:
Gradients
LinearGradient - https://youtu.be/sZBzg-v9d04?si=QDiy1CsgW-mMVsUJ&t=251
SampleGradient - https://youtu.be/rSn7lUWUN0E?si=WPlixz4L8prnV32G&t=2223
Sphere Gradient - https://youtu.be/d3VNolKJ_bw?si=Z6uaqA92_sClqpv-&t=85
Helpers
AntiAliasing - https://youtu.be/sZBzg-v9d04?si=yJwmNYRkhzW4JFiP&t=761
AspectRatio - https://youtu.be/fDjEq30dwNM?si=5iScu5SYD9shcxkh&t=1758
Gradient - https://youtu.be/rSn7lUWUN0E?si=bMv1Wk0DYGsHV2Ty&t=2200
HistogramScan - https://youtu.be/nj7kKHr8QNM?si=-3Odzad3nCI_eNsm&t=290
Mirror - https://youtu.be/jxr4YK_m8hc?si=WsT2TJjLEqPQbKsC&t=835
Posterize - https://www.youtube.com/watch?v=lfY0v4q2dtw&t=1408
RoundedCorners - https://youtu.be/fDjEq30dwNM?si=Znv2wk6lcJDL1R2T&t=1254
Patterns
Animated Cloud Pattern - https://youtu.be/qB8GKIWKOp4?si=Zz_sp2E1yR9JPVvJ&t=1136
AnimatedSheen - https://youtu.be/jxr4YK_m8hc?si=OO1tL6VqiPE3kVo_&t=70
Bars - https://youtu.be/rSn7lUWUN0E
CircleSegments - https://youtu.be/CXY7RNwokPU?si=igwTDBogjSz4KwoM&t=56
SquareTiles - https://youtu.be/ChaXcYB4xvQ?si=dye3PAsDSxVCe8Yo&t=657
SDFs
Circle - https://youtu.be/GMQym0in8OY?si=X9tSSWsdCwoKvPKy&t=316
Rectangle - https://youtu.be/fDjEq30dwNM?si=6pataNA5gQySVmQl&t=89
Operators
SDFUnite - https://youtu.be/R_5CTBgkfZ0?si=sy2t2ppeTviChNog&t=114
Time
LinearTime - https://youtu.be/jxr4YK_m8hc?si=P80Q0RBWMcmiKRG6
SineTime - https://youtu.be/R_5CTBgkfZ0?si=m6nMyzw7Pb76hPnq&t=1420
UV
GridTiles - https://youtu.be/ChaXcYB4xvQ?si=NO-_A1AL92GrWCs2&t=121
Move - https://youtu.be/R_5CTBgkfZ0?si=5aMYA2ocVdqHzdQj&t=1010
Perspective - https://youtu.be/rSn7lUWUN0E
Polar Coordinates - https://www.youtube.com/watch?v=lfY0v4q2dtw&t=1011
Scale - https://youtu.be/6UYqtdRoKQ4?si=eVy6RFwycKjYaH4r&t=602
Tilt - https://youtu.be/jxr4YK_m8hc?si=RyE0GLt0BzDH0w6q&t=207
Here's last week's video on how to fill the health meter with red liquid:
https://youtu.be/i0x9j-UASnc
Here's the playlist for the whole series:
https://www.youtube.com/playlist?list=PL78XDi0TS4lF5ASo3vpUFKenMkhMVeZ5y
Shader Book Recommendations
https://www.bencloward.com/resources_books.shtml
Education
#UE4
#UE5
#Unreal
#Unreal Engine
#Unity
#shader
#material
#material editor
#game development
#real-time
#tutorial
#training
#graphics
#3d
#GPU
#tech art
#computer graphics
#fundamentals
#shader graph
#patterns
#shapes
#meter
#sphere
#normals
#gradient
#ripples
#waves