GridVids
Sign in with YouTube

Even Faster Terrain - Terrain Shaders - Episode 6

Ben Cloward Nov 27, 2025 16:01
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

In this tutorial, I show how to make terrain shaders even faster than last week using runtime virtual textures. This technique allows us to only render the complex terrain shader when needed instead of every frame. Here's the playlist for the whole series: https://www.youtube.com/playlist?list=PL78XDi0TS4lHI72hWFQHpDJpL87LiQPgC Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=kvCYuyyLgC0 #UnrealEngine #shadergraph #Unity
Education
#UE4 #UE5 #Unreal #Unreal Engine #Unity #shader #material #material editor #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader graph #terrain #landscape #efficient #fast #optimized #rvt #runtime virtual texture #basemap #base map