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Advanced Loading Indicator - Procedural Shapes and Patterns - Episode 12

Ben Cloward Sep 12, 2024 15:00
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In this shader tutorial for Unreal and Unity, we building on and improve the loading indicator that we created last week. We adjust the dots so they change size as they go around, and we use our Perspective node to make the circle animate in 3D space. ------------------------------------ Subgraph/Material Function Index: Gradients LinearGradient - https://youtu.be/sZBzg-v9d04?si=QDiy1CsgW-mMVsUJ&t=251 SampleGradient - https://youtu.be/rSn7lUWUN0E?si=WPlixz4L8prnV32G&t=2223 Helpers AntiAliasing - https://youtu.be/sZBzg-v9d04?si=yJwmNYRkhzW4JFiP&t=761 AspectRatio - https://youtu.be/fDjEq30dwNM?si=5iScu5SYD9shcxkh&t=1758 Mirror - https://youtu.be/jxr4YK_m8hc?si=WsT2TJjLEqPQbKsC&t=835 Posterize - https://www.youtube.com/watch?v=lfY0v4q2dtw&t=1408 RoundedCorners - https://youtu.be/fDjEq30dwNM?si=Znv2wk6lcJDL1R2T&t=1254 Patterns AnimatedSheen - https://youtu.be/jxr4YK_m8hc?si=OO1tL6VqiPE3kVo_&t=70 Bars - https://youtu.be/rSn7lUWUN0E SquareTiles - https://youtu.be/ChaXcYB4xvQ?si=dye3PAsDSxVCe8Yo&t=657 SDFs Circle - https://youtu.be/GMQym0in8OY?si=X9tSSWsdCwoKvPKy&t=316 Rectangle - https://youtu.be/fDjEq30dwNM?si=6pataNA5gQySVmQl&t=89 Operators SDFUnite - https://youtu.be/R_5CTBgkfZ0?si=sy2t2ppeTviChNog&t=114 Time LinearTime - https://youtu.be/jxr4YK_m8hc?si=P80Q0RBWMcmiKRG6 SineTime - https://youtu.be/R_5CTBgkfZ0?si=m6nMyzw7Pb76hPnq&t=1420 UV GridTiles - https://youtu.be/ChaXcYB4xvQ?si=NO-_A1AL92GrWCs2&t=121 Move - https://youtu.be/R_5CTBgkfZ0?si=5aMYA2ocVdqHzdQj&t=1010 Perspective - https://youtu.be/rSn7lUWUN0E Polar Coordinates - https://www.youtube.com/watch?v=lfY0v4q2dtw&t=1011 Scale - https://youtu.be/6UYqtdRoKQ4?si=eVy6RFwycKjYaH4r&t=602 Tilt - https://youtu.be/jxr4YK_m8hc?si=RyE0GLt0BzDH0w6q&t=207 Here's last week's video on how to create the loading indicator: https://youtu.be/lfY0v4q2dtw Here's the playlist for the whole series: https://www.youtube.com/playlist?list=PL78XDi0TS4lF5ASo3vpUFKenMkhMVeZ5y Shader Book Recommendations https://www.bencloward.com/resources_books.shtml ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q=1526 Background Music Speo - The Little Things https://www.youtube.com/watch?v=kvCYuyyLgC0 #UnrealEngine #shadergraph #Unity
Education
#UE4 #UE5 #Unreal #Unreal Engine #Unity #shader #material #material editor #game development #real-time #tutorial #training #graphics #3d #GPU #tech art #computer graphics #fundamentals #shader graph #patterns #shapes #polar coordinates #posterize #perspective #warp #circle