Adding Multiple Detail Meshes to Landscapes - Procedural Content Generation (PCG) - Episode 4
In this tutorial, I show how to add multiple different detail meshes and mask them using various grass masks generated in the landscape's material.
Here's the playlist for the whole series:
https://www.youtube.com/playlist?list=PL78XDi0TS4lF7o4-COsQkltYxV1Zt7nUj
Shader Book Recommendations
https://www.bencloward.com/resources_books.shtml
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
https://www.youtube.com/watch?v=aoc9v_TRBqc
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