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Stable 60Hz Tickrate? PUBG Update #19 Netcode Analysis

Battle(non)sense Aug 10, 2018 16:01
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PUBG servers always struggled to maintain a stable tick rate which had a very negative impact on the network delay (or lag). But things finally seem to have changed now with Update #19. ► Support Battle(Non)Sense: https://www.patreon.com/battlenonsense ► Netcode 101: https://youtu.be/hiHP0N-jMx8 ► Buffer Bloat: https://youtu.be/o-g2P3R84dw ► Battle(non)sense Wallpaper: https://goo.gl/51aao7 ► Previous video: https://youtu.be/AclOXd5PUfE ► Next Video: https://youtu.be/W18pmCsIIg4 ► Connect with me: ➜ discord: https://discord.gg/C7Uagt9 ➜ FB: https://www.facebook.com/BattleNonSense ➜ twitter: https://www.twitter.com/BattleNonSense ➜ email: [email protected] ► Outro Music: Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
Gaming
#Battlefield #Netcode #Hitreg #Lag #60hz #30hz #10hz #60fps #30fps #DICE #pubg #desync #Unreal Engine #Epic Games