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Black Ops 4 Beta Netcode Analysis

Battle(non)sense Aug 14, 2018 15:41
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60Hz tickrate? Peer 2 Peer or dedicated game servers? During the Beta I had a look at the netcode of Call of Duty Black Ops 4. So let's see what I found out! ► Support Battle(Non)Sense: https://www.patreon.com/battlenonsense ► Netcode 101: https://youtu.be/hiHP0N-jMx8 ► Buffer Bloat: https://youtu.be/o-g2P3R84dw ► Separate Audio Tracks Tutorial: https://youtu.be/_Gzpp98mW3Y ► Battle(non)sense Wallpaper: https://goo.gl/51aao7 ► Previous video: https://youtu.be/KA43TocEAWs ► Next Video: https://youtu.be/MDIrKlYz4pM ► Connect with me: ➜ discord: https://discord.gg/C7Uagt9 ➜ FB: https://www.facebook.com/BattleNonSense ➜ twitter: https://www.twitter.com/BattleNonSense ➜ email: [email protected] ► Outro Music: Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago. #BlackOps4 #Netcode
Gaming
#Hitreg #Lag #60hz #30hz #10hz #60fps #30fps #cod #call of duty #black ops #black ops 4 #peer to peer #peer 2 peer #dedicated gameserver #listen server