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Battalion 1944 Netcode Done Right?

Battle(non)sense Feb 23, 2018 19:38
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Battalion 1944 is a first person shooter set in World War 2 which aims to recapture the recapture the feel of classic competitive shooters like Call of Duty 2 or Call of Duty 4’s Promod. Question is, does it feature a netcode good enough for that kind of game? ► Support Battle(Non)Sense: https://www.patreon.com/battlenonsense ► http://store.steampowered.com/app/489940/BATTALION_1944/ ▪ Netcode 101: https://youtu.be/hiHP0N-jMx8 ▪ BF1 Lag Compensation: https://youtu.be/lprZd9qFu4U ▪ Buffer Bloat: https://youtu.be/o-g2P3R84dw ► Recommended Hardware: https://battlenonsense.blogspot.co.at/p/shop.html ► Battle(non)sense Wallpaper: https://goo.gl/51aao7 ► Previous video: https://youtu.be/6tfwdnY5cDg ► Next Video: ► Connect with me: ➜ FB: facebook.com/BattleNonSense ➜ twitter: twitter.com/BattleNonSense ➜ email: [email protected] ► Outro Music: Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
Gaming
#Battlefield #Netcode #Hitreg #Lag #60hz #30hz #10hz #60fps #30fps #DICE #Battlefield4 #BF4 #battalion 1944 #CoD #Call of Duty #desync #delay #network