Optimize Your Unity Game with ONE Line of Code ⚡#shorts #short #gamedev #indiedev #unity #unitytips
Is your Unity hierarchy getting cluttered with instantiated objects? Here is a super quick optimization tip. 😊🔥
By adding a float time value like Destroy(gameObject, 2f);, you can automatically destroy temporary objects (like bullets or particle effects) after a 2-second delay to free up memory and keep your game running smoothly. 🗑️⚡
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