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Procedural Tree Generation in Unity using Blendity 1.2 !

AE Tuts Apr 30, 2021 14:30
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Learn how to procedurally generate trees within Unity using this new version of Blendity which uses Blender under the hood to create one of nine types of trees with LOD. Download and/or Support from here: https://aetuts.itch.io/blendity Source code: https://github.com/anaseinea/Blendity Checkout my assets for more Tuts! ------------------------------------------------------------------------------------------ Popular Links Shader Graph Materials (all render pipelines): Vol 1: https://bit.ly/lwrp-materials Vol 2: https://bit.ly/lwrp-materials-2 Vol 3: https://bit.ly/lwrp-materials-3 Vol 4: https://bit.ly/lwrp-materials-4 URP Floating Islands package: https://bit.ly/lwrp-floating-insland Vector Field Maker: Lite: https://bit.ly/vector-field-lite Pro: https://bit.ly/vector-field-pro-promo ------------------------------------------------------------------------------------------ Free Stuff URP Volumetric Fog: https://aetuts.itch.io/volumetric-fog-unity-lwrpurp-shader-graph URP Outline Effect: https://aetuts.itch.io/outline-post-process Procedural Spaceships, rock, snow, buildings and more via Blendity: https://aetuts.itch.io/blendity ------------------------------------------------------------------------------------------ Games and Demos Bouncy Ball Demo: https://aetuts.itch.io/bouncy-ball-demo Tear Pewdiepie in VR !: https://aetuts.itch.io/tear-pewd-free Jello Tetris VR: https://aetuts.itch.io/jellow-tetris ------------------------------------------------------------------------------------------ ▶️ Subscribe ! https://bit.ly/AETutsSub 🐦 Follow me on : https://twitter.com/ae_tuts ------------------------------------------------------------------------------------------
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#Art #Development #Game #LWRP #Tutorial #URP #Unity #VFX #blender #free #generate #graph #opensource #procedural #shader