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This is the Kuwahara Filter

Acerola Nov 4, 2022 15:49
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30 years ago a man attempted to denoise medical imagery and unknowingly set off a chain reaction of research developments leading to a modern day post processing effect that transforms images into paintings, but how did he do it? Download my GShade shader pack! https://github.com/GarrettGunnell/AcerolaFX/wiki Patreon: https://www.patreon.com/acerola_t Twitter: https://twitter.com/Acerola_t Twitch: https://www.twitch.tv/acerola_t Code: https://github.com/GarrettGunnell/Post-Processing/tree/main/Assets/Kuwahara%20Filter Join My Discord Server! https://discord.gg/FxGQvbfm6Y References: Anisotropic Kuwahara Filtering on the GPU - GPU Pro http://www.umsl.edu/~kangh/Papers/kang-tpcg2010.pdf Music: Joy - Persona 3 Tranquility - Persona 3 Crisis - Persona 3 During The Test - Persona 3 Afternoon Break - Persona 3 This Mysterious Feeling - Persona 3 Muscle Blues - Persona 4 Like A Dream Come True - Persona 4 Dead End Chaos Theatre - Earthbound Climax Return - Danganronpa Gold Falls Casino - HuniePop Lucky Day - Jingle Punks arrow in thumbnail drawn by thlurp Thanks for watching! This video is dedicated to my friend, Alotryx. #acerola #graphics #gamedev #unity3d #graphics #shaders
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#Programming #Creative Coding #Educational #Computer Science #Algorithms #Essay #Video Essay #Acerola #Learning #Tutoring #Art #Generative Art #Technical Art #Physics #Simulation #How I Made #Shader #Shader Programming #Shader Code #HLSL #Game Development #Optimization #Performant #Post Processing #Bloom #Emission #Blurring #Blur #Stars #High Dynamic Range #HDR #LDR #Low Dynamic Range #Kuwahara Filter #Unity