Modern Foliage Rendering
Chapters
While billboard grass is a performant, easy option for visualizing grass, modern games like Breath Of The Wild are able to utilize real geometry to get more interesting and appealing foliage. How can games nowadays afford to do so?
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References:
https://lodev.org/cgtutor/randomnoise.html
https://people.cs.pitt.edu/~bmills/docs/teaching/cs1645/lecture_gpu_algo.pdf
https://developer.nvidia.com/gpugems/gpugems3/part-vi-gpu-computing/chapter-39-parallel-prefix-sum-scan-cuda
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