How Do Games Render So Much Grass?
Chapters
An overview of my grass rendering explorations and an implementation of billboard grass, a common technique used in nearly every single video game.
Support me on Patreon!
https://www.patreon.com/acerola_t
Twitter: https://twitter.com/Acerola_t
Twitch: https://www.twitch.tv/acerola_t
Discord: https://discord.gg/FxGQvbfm6Y
Code: https://github.com/GarrettGunnell/Grass
References:
https://developer.nvidia.com/gpugems/gpugems/part-i-natural-effects/chapter-7-rendering-countless-blades-waving-grass
Music:
Gold Falls Casino - HuniePop OST
Joy - Persona 3 OST
Bad Bully - Kizumonogatari 2 OST
Chapters:
Thanks for watching!
This video is dedicated to my friend, Alotryx.
also please subscribe haha please man please just subscribe dude please just like one sub I swear I'm not addicted please man please just one sub please
#acerola #gamedev #graphics #unity #indiegame #unity3d #madewithunity #indiedev #unity2d
Science & Technology
#Noise
#Programming
#Creative Coding
#Educational
#Computer Science
#Algorithms
#Essay
#Video Essay
#Acerola
#Learning
#Tutoring
#Art
#Generative Art
#Technical Art
#Physics
#Simulation
#How I Made
#Shader
#Shader Programming
#Shader Code
#HLSL
#Unity
#Game Development
#Video Game Modeling
#Grass
#Video Game Grass
#Grass Rendering
#How To Make Grass