Try SEEING DOUBLE In this Unity Tutorial
Chapters
In this tutorial, I'll showcase a simple tool for duplicating components in the Unity component context menu. This tool incorporates various techniques, including context menus, coping properties, undo queue for tools, menu validation and even a sprinkling of reflection, ensuring at least one technique will prove useful to you.
🏪 Check out my new Unity Asset Store page
https://assetstore.unity.com/packages/tools/utilities/scene-view-bookmark-tool-244521?aid=1101liVpX
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✅ More Tips and Tutorials:
https://www.youtube.com/WarpedImagination
✅ Context Menu Tutorial:
https://youtu.be/hOVqt_pvNCY
☞ *Asset Links*
*Lava & Volcano Environment*
https://assetstore.unity.com/packages/tools/terrain/l-v-e-2023-lava-volcano-environment-2023-253816?aid=1101liVpX
*Cute Toy Models*
https://assetstore.unity.com/packages/3d/characters/6-x-3d-cute-toy-models-105033?aid=1101liVpX
🛈 *Documentation Links*
*Menu Item*
https://docs.unity3d.com/ScriptReference/MenuItem.html
*Disallow Multiple Component Attribute*
https://docs.unity3d.com/ScriptReference/DisallowMultipleComponent.html
Contents:
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FTC Disclosure: Some links provided are linked to my affiliate account & support the channel at no extra cost to you.
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