EFFICIENT Editing In Unity With Expansions
In this Unity tutorial I will show you a great tip on how to expand a field to expose another components inspector within your current inspector improving the efficiency of your editing.
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☞ *Asset Links*
*Super Bot Pack*
https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/superbotpackvol1-207736?aid=1101liVpX
*Sci-Fi Laboratory Pack 2*
https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-laboratory-pack-2-35688?aid=1101liVpX
🛈 *Documentation Links*
Create Cached Editor
https://docs.unity3d.com/ScriptReference/Editor.CreateCachedEditor.html
Property Drawer
https://docs.unity3d.com/ScriptReference/PropertyDrawer.html
Property Attribute
https://docs.unity3d.com/ScriptReference/PropertyAttribute.html
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