[Devlog] Instant Renderer - Tree Chopping
Scripting + GPU Instanced Indirect is finally here. With IR objects you can create a variety of actions, you can chop down trees, shoot trees with internal Raycast support, create forest fires, even summon a tornado that will raise trees with physics, etc. Implementation scripting support is as convenient as with GameObject.
On Patreon you can buy the TreeChoppingSystem package which will help you create your own scripts as an example. TreeChoppingSystem uses the Cinemachine and TextMesh Pro packages and also requires a URP, this package will not be included in the Instant Renderer package by default because of this.
All my tools are completely free, but only for users of my Discord server, just PM me:
https://discord.gg/fVAmyXs8GH (Join us for more info, updates, if you experience any issues or if you just want to say hi!)
Also, the tools are available to users of my Patreon, so you can sponsor the development in this way:
https://www.patreon.com/vladislavtsurikov
Gaming