[Devlog] Improving the Instant Renderer interface
I simplified the interface, hid some settings and made IR more automated, added Global Settings. Now the IR interface is a Window and not a GameObject component, now you no longer need to find the IR on the stage. It is also possible to delete a prototype and it will be removed from all scenes where it was added, the prototype settings are global for each scene.
In addition to the interface, I accelerated streaming with IR, conducted tests where I compared the streaming speed with Unity Terrain Tree and with IR, IR objects allow you to load the scene much faster. Also spawn speed increased
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