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TOP 10 Features of BOOK OF THE DEAD Environment

UGuruz Mar 11, 2019 16:00
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Let's take a look at top 10 features of Unity's most realistic Project - Book of the Dead. In this video we will cover some advance techniques of environment lighting and rendering. 1. High Definition Render Pipeline 2. Quixel Mega Scan Library 3. Occlusion Probes 4. Grass Occlusion 5. HD Shadows 6. Atmospheric Scattering 7. Wind Animation 8. Mixed Lighting 9. Post Process Volumes 10. Material Translucency For more info : https://unity3d.com/book-of-the-dead --▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 💎 Watch advanced tutorial on Patreon 💎 http://patreon.com/uguruz/ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 📱Social Links:📱 🔸 Discord https://discord.gg/BmYJC34 🔸 Twitter: https://twitter.com/U_Guruz 🔸 Facebook: https://www.facebook.com/uguruzYT/ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✅URP Tutorial Series https://bit.ly/2TRZnv9 ✅HDRP Tutorial Series http://bit.ly/2G73caJ ✅Lighting and Post Processing Series https://bit.ly/2TS0x9Z ✅Shader Graph Series https://bit.ly/2Xe2AaE ✅Unity Graphics Demo https://bit.ly/2XfSRAG ✅ Unity Beginner 3D Game Tutorial Series https://bit.ly/2ZNTjaY
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