TOP 10 Features of BOOK OF THE DEAD Environment
Let's take a look at top 10 features of Unity's most realistic Project - Book of the Dead.
In this video we will cover some advance techniques of environment lighting and rendering.
1. High Definition Render Pipeline
2. Quixel Mega Scan Library
3. Occlusion Probes
4. Grass Occlusion
5. HD Shadows
6. Atmospheric Scattering
7. Wind Animation
8. Mixed Lighting
9. Post Process Volumes
10. Material Translucency
For more info : https://unity3d.com/book-of-the-dead
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