How To Make "Zelda: Breath Of The Wild" Workshop: Day 1
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Free Assets Used In This Workshop:
Lux Tree Shader: https://assetstore.unity.com/packages/vfx/shaders/lux-instant-vegetation-286644
3rd Person Character Controller: https://assetstore.unity.com/packages/tools/physics/kinematic-character-controller-99131
Pine Trees: https://assetstore.unity.com/packages/3d/vegetation/foliage-pack-free-66155
Unity Terrain Textures and Brushes: https://assetstore.unity.com/packages/3d/environments/landscapes/terrain-sample-asset-pack-145808
Ruins: https://assetstore.unity.com/packages/3d/environments/historic/realistic-ruins-free-sample-322364
Additional Ruins: https://assetstore.unity.com/packages/3d/environments/fantasy/altar-ruins-free-109065
Rocks: https://assetstore.unity.com/packages/3d/environments/landscapes/customizable-rocks-and-cliffs-pbr-sample-305629
Trees, Large Mossy Rocks, and Vegetation: https://assetstore.unity.com/packages/3d/environments/fantasy/idyllic-fantasy-nature-260042
Gaming
#game development
#unity
#unreal
#3D
#blender
#how to make games
#how to start a game studio
#game careers
#made with unity
#indie games
#steam
#game career
#gamedevelopment
#solo game dev
#make games alone
#making games in 2026
#breath of the wild
#the legend of zelda
#tears of the kingdom