How Small Can a Unity Game Be?
when you really try, how small can a game made in unity actually be?
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Actual description!
I noticed how the games that I make end up being surprisingly big despite them being small games (in visuals and in scope). So I wanted to answer the question: If I were to make a game, in Unity, how small can I make it be? And compared to other engines like Godot, Unreal Engine 5, GameMaker (and even Monogame), what would be the best engine if you want to make small games?
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Some of my other videos worth checking out:
I Made 7 Games in 7 Days
https://www.youtube.com/watch?v=c1JBEIF0Ong
i added hell to my survival game
https://www.youtube.com/watch?v=IbuxgrmZZUM
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