Map Boundary in Level Design | Tips for Solo Game Devs | Unity | Unreal
Hi:) This time I've prepared a tutorial where I'll show you different ways to keep the player from leaving the map:) We'll cover hard boundaries, soft boundaries, narrative boundaries, economy boundaries and many more techniques that will help you keep the player inside your world:)
This video is made especially for solo devs who handle both level and environment design. And no matter if you use Unity, Unreal, or anything else, these principles are universal:)
Have a great week:)
- If this video helped, drop a like:) it helps more solo devs find this series:)
- some gameplay, and clip used in this video comes from the channels
gameranx, Outside Xtra, Joshua McGraw, Gamer Max Channel, and VLDL. The clips are used solely for educational purposes in accordance with the right of quotation.
⭐Discord⭐
► https://discord.gg/Yj6Cvtx5Fs
⭐By buying this assets you support the channel:)
►Drag&Drop Volumes: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/drag-drop-volumes-257600?aid=1101lpybM
►Mystery Mansion - Level: https://assetstore.unity.com/packages/3d/environments/mysterious-mansion-level-319225?aid=1101lpybM
►[HDRP] Day/Night Cycle: https://assetstore.unity.com/packages/3d/environments/hdrp-day-night-cycle-279317?aid=1101lpybM
►Missing Script Remover: https://assetstore.unity.com/packages/tools/utilities/missing-script-remover-301391?aid=1101lpybM
►LOD Extractor: https://assetstore.unity.com/packages/tools/utilities/lod-extractor-327202?aid=1101lpybM
Map Boundary in Level Design | Tips for Solo Game Devs | Unity | Unreal
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