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[Unity] Procedural Planets (E01 the sphere)

Sebastian Lague Aug 16, 2018 23:07
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In this series we'll be creating a system for procedurally generating simple, but diverse planets. Get the project files for this episode: http://github.com/SebLague/Procedural-Planets Please note that this series will not be covering level of detail or collisions, the goal is simply to generate some interesting-looking planets. Support the creation of more tutorials and get early access to new videos: https://www.patreon.com/SebastianLague
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#procedural generation #procgen #planet #terrain #perlin #noise #unity #unity3d #c# #programming