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[Unity 2017] Placing Objects with Physics

Sebastian Lague Jul 13, 2017 17:22
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In this video we look at using the new Physics.Simulate() function in Unity2017 to place objects on a terrain. Source: https://github.com/SebLague/Object-Placement-with-Physics Support the creation of more gamedev tutorials: https://www.patreon.com/SebastianLague
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#Unity2017 #Unity #Unity3d #Physics #Simulate #Object placement